Many dungeon crawlers fail right here at the opening lines, but fortunately Vaporum is not one of them. Right from the start, the steampunk sci-fi-ish style is a welcome change of pace from the usual fantasy fare. If the environment isn’t interesting, the lore isn’t intriguing, and the puzzle mechanics don’t click, then there’s no base for anything else to build upon. It manages to do a decent job living up to them too, even if a few design choices leave some things to be desired.Įxploration and the environment are the core pieces of this genre. Vaporum is the latest in a long line of games to be built upon the pillars EotB set: exploration, customization, and combat. It showed me what video games could really do with the RPG genre, and I spent many a night slowly mapping my way towards the end. Venturing through the vast levels of Undermountain, tinkering with the unprecedented (at the time) number of classes and races available, the real-time combat against hordes of enemies, that game defined the genre. Eye of the Beholder on the SNES was my first CRPG.
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